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Internet Safety

Internet Safety

E-Safety Games

Students usage of the internet and electronic devices can often go unchecked. Our games will equip students with an independent understanding of the digital world, and how they can eliminate the risks around them and stay safe. Our games handle topics such as Viruses, Social Media, Radicalisation and Chartrooms, all in a fun and engaging way.



This game raises awareness of the dangers of online chatrooms and messaging applications and helps players respond appropriately to realistic and dangerous situations online such as sexting and identity theft.

Cyber Surfer

Positive and negative phrases are given to the player, and they must choose whether to bin them or treasure them. The aim is to treasure the positive thoughts and bin the negative- some of which include common slang words that can often go overlooked in traditional bullying awareness lessons.


Players must sharpen their fast keyboard skills to protect their computer from viruses and malware. Some safe looking files may glitch into viruses, showing how many dangers online are disguised. This game is a perfect game to engage students in competition with their peers and get them excited about e-safety!

Playful Peels

This game challenges the tricky and highly relevant topic of sexting. The pupil must collect items around the maze while encountering other types of fruit and veg. When they encounter one, they must answer a question regarding sexting and the distribution of images online. The more the player gets incorrect, the more the skin of their fruit will peel. 

Slang Attack

More than ever, young people are gaining unmonitored access to the internet on computers, phones and tablets, sometimes to play online games and communicate with people around the world. This game helps with an awareness of online abbreviations and communications, and helps the player understand what language used online may, in fact, be intrusive, sexual or inappropriate.

Social Mayhem

The pupil is faced with a number of daunting yet realistic life situations regarding interactions with other people. The pupil must navigate their character to the door that represents their response. After each round, the correct answer will be revealed, with an explanation as to why it is correct. This game is well applied to pupils who may have just received their first smartphone or computer.


Players are sent friend requests from different mythical web users. It is up to them to decide whether the requests are safe or too risky to accept. This game is excellent preparation for students who may have or want accounts on popular social media platforms.

Think Twice

This e-safety game teaches players about the potential dangers online, and what they can do to avoid danger. They must collect the emails and open them, responding appropriately to what’s inside. A wrong answer will prompt an explanation of the scenario, and why their decision was wrong.


This game helps players differentiate between hateful and kind words online, and increases their awareness of trolling online. 



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