Teachers and students will be given their log in details, to access different sides of the platform. Here are just a few ways EDArcade can benefit both your students and teachers:
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Problems We Can Solve
We are proud to highlight that EDArcade can address the following issues:
- Catch up delivery and sessions for missed learning through interactive games
- Students experiencing separation anxiety
- Dealing with a new form of low level disruptive and poor behaviour
- Having a positive alternative provision where students are learning
- Staff absences and staff shielding
- Delivering sessions to students who have not got a specialist teacher or tutor (such as cover/staff illness)
- Class and Year bubbles
- Teachers safety when rotating and students remain inside a fixed classroom.
- Assessing and tracking students accurately and continuously
- A local lockdown
- A Second wave
- Poor student attendance
- Supporting learners with mental health issues
- Being ready for an inspection
- Supporting those students whose parents refuse them to come back or shielding
- Rural delivery to students
- One to one support to small classroom delivery
- Moving around the building safely
EDArcade has worked throughout the lockdown to enhance our delivery within our virtual game’s library; offering much more interactive content; support distance learning which can help you further address:
- Distance learning for local lockdowns, second wave and a contingency to any other disruptions.
- Remote learning for those students and staff that are ill and shielding.
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Whether students are using EDArcade in the classroom or at home, teachers can utilize this tool to support classroom learning, golden time, homework, extra-curricular activities and support disengaged students with the simple click of a button. |
What is a Game Pathway? A pathway is a regime of games that can be customized in length, order and lesson aims. They can be given a deadline and used as homework or as a long-term classwork plan.
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Games Library |
Welcome to EDVille |
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